Overview
Demonstrates
Audience
Process
With my background in communications and teaching leadership skills through our workforce department, I was given the communication training section for the retreat. Since one of the goals of the retreat was team bonding, I chose to host this training in the most interactive way possible: a live escape room.
Research and analysis of escape room structures
Research retreat site and available resources
Decide on theme and general strategies
Define the end goal (backward design)
Create room content map
Find or create clues to move people through the story
Find props to contain clues, or be clues
Create pre-game and debrief materials (Handouts, QR codes to lead to videos etc)
Run Escape room at retreat
Gather feedback to adjust room set up for clarity and added challenge.
Experience Structure
Responsibilities
Yes.
This was an entirely solo project and a true labor of love. I conducted research, wrote the story, mapped the challenges, created needed artifacts, found or wrote riddles and puzzles, procured the props, staged the room, ran the pre-game session, conducted the escape room, restaged the room, and ran the debrief.
It was a blast. Honestly, it is one of the most fun projects I have completed in my professional career and part of the reason I became interested in instructional design.
Sample Artifacts
Handouts
Room map